This course (6 CFU) is for the Bachelor’s degree in Computer Science.
The class is held from Monday, September 27, 2021 to Tuesday, January 25, 2022 (please see the official Engineering site):
Note: you have to enroll in order to be allowed into the Team by the system. Please enroll here.
The tentative schedule of all lessons can be downloaded in PDF. Be aware that classes may be moved or canceled, and this document will not reflect those changes.
The Mobile Computing class of 2020-2021 produced a good deal of applications, all working on real devices. Some of them are on app stores, some are still under development. Here you can find some of the videos of live apps running, both utilities and videogames.
Lectures will introduce topics regarding mobile applications, among them:
There are no requirements. However, you may find useful to know about: algorithms, data structures, computer architectures.
There is no official book, there are official documentations: see your SDK of choice for the most updated information.
Remember that you can use any multiplatform SDK. If you want to get deeper into some topics, the following is a personal list of interesting books.
Students will be assigned a group project and will present their results. Be sure to have a real device with your app running, and record a live screencast, no simulators or emulators are allowed. You can use any multiplatform framework.
Grades will be assigned based on the project’s realization, roughly, pay attention to:
DEADLINE. In order to be graded, you should send, at least 7 days before the end of each exam session, regardless of the date on GOMP. So, translated, the exam form will be open:
You wil need to send through the form the following:
The deadline is here so that, if I encounter an error during verbalization, I will have time to ask for support.
Students are expected to use a git repository to store all of their material, and contribute to the group project equally: be honest when presenting.